Alpha v.2

After weeks of hard work we finally have a new update ready, and this one is very very special.  We changed and introduced tons of stuff into the game but below are the major ones.

UI inventory

-Completely revamped inventory UI

-Revamped crafting, cooking, dog interaction menus

-New status UI (health,etc)

-Danger icon when predators are attacking you

-New loading bars

-Added “record” element to the main menu, this will show your longest day run on the game.


3 new “lodge” like structures which contain drinkable buffs

-Increase sled speed

-Increase damage

 -Increase amount of meat collected from dead animals

Village structures

-Visual changes to every structure, also optimized so a high number of structures will not affect the frame rate.

-New “map pin” a waypoint flag which you can rename and will show up on your map

-Structures now spawn instantly..

-Food storage now requires 2 raw meat steaks to pack a food crate.

Storm changes

-Increased resources requirements

-Decreased random range of days between storms


-Added raccoon

-Added health bar to predators.

Terrain / visuals

-Added normal maps, snow now looks better

-Tweaked day colors

-Removed ugly ruins

Co-op bugs and optimization

Fixed animals position and states not synching in coop mode.

Fixed pausing the game while on the sled camera problem



.155a changelog

-This update focused on adding detail to the map, to do this we placed a huge amount of rocks, ice formations, broken trees and other natural details. But we are not done with the map yet, the next update will keep on adding details and locations to the map.

-Total number of animals was doubled.

-optimized animal spawn system.

-Added new animal: Lynx.

-Fixed animals not dying in coop mode.

-Storms now affect the ecosystem's health.

-Added sun and sun rays effect.