Plans for alpha v.222

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We want this update to be ready before the end of january, below are some of the ideas/elements that will make their way into the game with alpha v.222

-Recruit more villagers by finding small camps with survivors spread across the map, these survivors will join your village in exchange of food.

-Berries (used to craft medpack) will now grow on bushes and you will have to find these by exploring the map. 

-Metal gathering: to gather metal you will now have to find a source of minerals (huge rocks), and then you must build metal gatherers (small drills).

-Find blueprints scattered around the island so you can research advanced resource gathering structures (solar panels, Saw lumber mills, huge mining drills)

-Coop: being able to drop raw meat, water, matches. 

-Coop: Player 2 will be able to store food for incoming storms. 

 

alpha v.221

Changelog:

-No longer perma-death, you can load your last save file even after getting killed

-New village structures design and look

-New "Dynamic" building process

-Terrain and trees optimization

-Structures polygon and object count optimization.

-New and improved anti-aliasing (SSAA) 

-Fixed energy gen/metal gatherer/ lumber mill structure resource check

-Fixed wolf, lion, lynx and bear "hitbox" not working when shooting them from a very close distance.

-Changed mid day sky look and colors.

Happy holidays! (screenshots of the mini holiday update)

Thanks to all the players who have accompanied us in the development of Eternal Winter, thanks for your patience and support!, we wish you the best for 2017! We will keep doing our best to improve as developers and to bring valuable content into the game in this coming year.