Update on progress (screenshots post)

The feb update is taking shape, and so far it looks like this will be a great update, below some screenshots of what you should expect. 

(notice the small radio on the backpack?) we are adding village and rescue missions!

(notice the small radio on the backpack?) we are adding village and rescue missions!

v.222a

-Use "jump button" (space bar) to change between 3rd and first person while using your sled.

-Fixed animals dissapearing when using your sled.

-Change UI box color to a light yellow so text can be easily read.

-Changed sled whislte sound fx volume (lowered)

-New animated waypoint 3d model

-Changed flashlight color from an intense yellow to white.

-Tweaks to the menu scene and UI.

alpha V.222

Changelog

  • Village structures 3d models improved.
  • Villagers now look at you when you interact with them.
  • Replace metal gatherer with “metal drill”, they must be placed close to a mineral source. 
  • Added lots of details to the map including small icebergs, small islands with villagers to recruit.
  • Improved terrain textures.
  • Improved trees
  • Improved animal obstacle avoidance.
  • Berries now have to found in the map.
  • In order to increase village population you must find new villagers scattered around the map. 
  • Sled camera moved to 3rd person.
  • Kayak camera moved to 3rd person.
  • Kakay paddle sound fx.
  • Modified rifle 3d model and reload animation.

-Improved ambient occlusion.

-Improved day/night transition colors.

Fixed:

-Dogs disappearing in irregular terrain.

-Scrolling through guns and compass UI bug.

-Building food storage distance issue.