alpha v.3 changelog April 18, 2017 NPC:-Added sled expert NPC (allows you to upgrade the sled so it goes faster)-Metal trader NPC-Med kit trader NPC-Fisherman NPC (trades fish in exchange of some items).-Settler NPC (gives you free food every once in a while)-Hunter’s drink NPC (allows you to spot nearby animals)-Shaman NPC (helps the ecosystem)Village:-Every structure’s 3d model has been made from scratch!-Small settlements must now be placed close to an antenna-animated flag on some structures-New villagers design-Wood and metal collection resource structures changed, new gameplay mechanics introduced. -you can now upgrade wood collection structures!-Added new sound and movement fx when placing buildings.-Added light fx when interacting with the workshop/clinic/armory villager-Added light post -Added forest ranger structure-Added small tnt trap that lasts about 3 minutes, it will detonate when an animal is close enough. Useful when hunting big predators.-Removed armory and clinic, now you can craft those vital items in any Research Center.Storms -Not having the required items for a storm will no longer send you to the main menu, instead it will set you back 3 days.-Fixed storms taking away more resources than what they demand.-Added storm wind/blizzard particle FXEcosystem-The ecosystem’s health does not longer affect the amount of animals that can spawn, but rather the amount of meat you get from each animal.-Every time you send a villager on a hunting trip, to collect wood or when one of your traps catches an animal the ecosystem will be hurt.-Every time you kill an animal you can see the current ecosystem stats. -Introduced forest ranger structure which has a positive impact on the ecosystem’s health every day. Co-op changes/fixes-Fixed join game UI problem with low resolutions.-Fixed lynx animation bug on P2 game.-Fixed time synching issue.-Fixed health/damage issue where player 1 was taking the hits received by player 2.-Fixed game freezing bug when player 2 was attacked by predators.-Fixed bear position synching bug (bears were not showing on P2’s game) -Player 2 dogs have different colors and no names.-Player 2 spawns with lots of ammo.-Fixed game crashing when a predator detects a bow or rifle shot.Other-bow shot wind trace fx-rifle shot sparks fx-added wind particle fx -The sled now has a light that turns on when it’s very dark.-Improved sled rotation speed and controls.-Increased wind turbulence on trees-Added small intro when starting a new game-New main menu design-New camera color grading -Building process small glitch fixed (the arrow was twitching for about .2 seconds every time you placed a new structure)-Gun upgrades also add extra visual fx to gun and bow shots. -Soft shadows (functional in high, very high, ultra high and max settings)UI-90% of the in-game icon have been replaced-Most of the UI was designed from scratch, new color scheme and structure.